This post describes the HTMLTextBG class which displays HTML formatted text on a bordered and filled background. The transparency (alpha) of the text and background is also specified so that an instance can be placed on top of a graphic or image without blocking the design entirely.
Entries from September 30th, 2009
Displaying Text on a Transparent Background: HTMLTextBG Class
September 30th, 2009 · No Comments · AS3 Custom Classes
Loading a rollover with navigation: ImageRollover Class
September 22nd, 2009 · No Comments · AS3 Custom Classes
This ImageRollover class loads two images with only the base image initially visible. A mouse rollover hides the base image and makes the rollover image visible. Clicking on the image navigates to a specified url. A small radial loading indicator of a user specified color is displayed until the loading is completed.
Loading images from a XML list: ImageViewer Class Part I
September 21st, 2009 · No Comments · AS3 Custom Classes
The ImageViewer class displays a series of images, one at a time, in the same frame and, when the image is clicked, loads the next image in a XML list.
Unlike the ImageLoader class which is passed the url of an image to load, the ImageViewer class is passed the url of a XML file [...]
Loading thumbnails with XML: ImageLoader Class Part III
September 15th, 2009 · 2 Comments · AS3 Custom Classes
Building on the last post, this improved example of using the ImageLoader class displays both landscape and portrait images, is driven by an external XML file and displays the title of each thumbnail.
Below is a sample XML file that drive the example. There are two primary sections: setup determines the appearance and dimensions [...]
Loading thumbnails: ImageLoader Class Part II
September 15th, 2009 · No Comments · AS3 Custom Classes
In this post I will go through the code required to create a series of thumbnail images that are both clickable and identifiable as seen below. In this particular example only landscape images are used simplifying the code somewhat. In a follow up post, the code will process both landscape and portrait [...]